Anne Taylor
Programming
& Design Of 
Schools

Introduction
& Overview

Curriculum 
& Learning 
Process


Case Studies
1 - 8

Case Studies
9 - 17


Patterns for
Reform


References
Bibliography
Appendix

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"Students construct meaning and learn within the context of the environment--the built, natural and cultural environment--and not in isolation.  Schools cannot be viewed as separate from community."

 

 

 

 

 

 

Basic Patterns for Reform
Revealed Through a Review of Case Studies

     The case studies reviewed here share a common perspective in that they begin with or within school systems and end with real benefits to the community at large.  This section will shift attention to more directly address the operating thesis or value statement of the Stein and Schools Lecture Series, of which this paper is a part,  “In order to significantly affect community development in the 21st century, communities must advance their ability to cooperatively join their community development and educational planning, through new policy, design, and planning initiatives.”
      In other words, how can schools and communities work together to develop the best places for living and working?
      In addition to the optimism one should feel in reviewing the case studies, citizens and researchers can also extract from the case studies certain guideposts for taking action to design better schools.  Four observations gleaned from the case studies are presented here, along with suggestions for ways communities can take action and possible avenues for further research.

Observation #1: 
    
Communities must design ways to identify and include all “clients” during the programming and design process of centers for learning.
      Success in the case studies depended on broad-based community input, and a programming attitude that proclaimed, what the client has to say matters.  Apathy is only one of the negative responses to exclusion.

Suggestions for Community Action:

  • Consult the people who will be or are using the building.  Do this early on during the planning process.  Follow the School Zone model to get started.
  • Design civics curriculum that uses field trips to community meetings, planining boards, architectural firms, city planning offices, etc.

  • Hold community meetings at schools.
  • Broaden your client base by sharing and collecting data on changing demographics  (our population is getting older, for example)  and combining parent/student requirements with after hours programs that matter to different local groups.  Note:  this does not necessarily mean that school personnel will take on more community responsibilities.  We are talking about optimizing the use of space and saving money for taxpayers.
  • The Council of Educational Facility Planners International  (CEFPI) offers training and certification programs to encourage better construction practices for schools through advocacy, training, and research.  The organization offers a designation for “Recognized Educational Facility Professional”  for the facility planning profession  (CEFPI, 2000).  These and other groups can help communities develop standards and awareness.

Suggestions for Research:

  • Collect data from multiple groups to evaluate school performance.  In New Mexico, the Coalition for Science and Math Education  (CESE), a private nonprofit organization, contributes a different perspective on education by beginning with questions and seeking data before drawing conclusions.  CESE observations are scientific conclusions drawn only from the actual data, not opinions or recommendations. CESE’s initial findings have indicated where schools need improvement and where further study is warranted.  Findings are reported to the State Board of Education and State Board of Education at no cost to the state  (Brügge, Johnson, 2000).
  • There is still a need for more qualitative research which shows the effects of more community and client involvement in the learning process as well as in the design of the learning environments which house them.  Lorraine Maxwell, Ph.D., of Cornell University, recently completed a study,  “School Building Renovation and Student Performance:  One District’s Experience.”  In the Syracuse city study, elementary school student test scores were evaluated before, during, and after a district-wide renovation effort.  Results revealed a statistically significant relationship between upgraded facilities and higher math scores, among other findings  (Maxwell, with CEFPI, 1999).  CEFPI acts as a collection and dissemination point for educational facilities research by partnering with planners, architects, educators, construction professionals, government, and higher education through its “Where Children Learn”  program  (CEFPI, 2000).  Similar follow-up studies could be done on new schools designed as three-dimensional textbooks or tools for learning, as recommended here.

Observation #2:
      Community members must develop visual-spatial and design literacy in order to participate intelligently while making contributions to any programming and design process.
       It is essential that all parties communicate using a common language, and that those who are unaware of, or intimidated by, design principles and techniques will rarely give full support to initiatives to restructure schools.  Citizens must learn through the design process to defer gratification, to persist by revising work until functional solutions are achieved, to work in teams, and to take their victories where they can find them.  If you lack the tools to think “out of the box,”  then all you will create is more boxes.

Suggestions for Community Action:

  • Admit it:  we live in a designed environment and we are a visual society.  We need to be visually literate in order to sort through the volumes of information thrown at us through packaging, products, the media, and the Internet.  Teach design to everyone, hold workshops, display school design work in public venues, emphasize a design component at science fairs, stage exhibitions and inventor shows, dissect advertising, evaluate your budget for public art, evaluate your community using design criteria.
  • Involve more design professionals or graduate students in the classroom.  They can teach visual-spatial concepts as part of teacher professional development as well as to students.
  • Clarify the image of design as it is linked to art.  Imaginative design thinking is not limited to a few geniuses who are lucky to be born talented.  Everyone is a designer.  Add this to a city motto.  Send this message home with the design work students do in school. 
  • Schools and communities must communicate with well designed materials.  Buy, use, and share technology to produce professional looking documents and displays.  Advertise.
  • Use a design programming method to define what you want to accomplish as a community.  Designing within limits promotes creativity and integrates thinking.  Time and time again, educators as well as architects and city planners witness the power of the clearly defined problem to inspire good thinking practices.  In each of the case studies, planners and initiators faced the usual challenges:  budget restraints, defining needs, lack of time, and upholding aesthetic standards.  There is no way to meet all of these real challenges without demonstrating flexibility and imagination.   

Suggestions for Research:

  • Use standardized test scores to compare schools with and without design education curriculum over several years. 
  • Design a design rubric and test it in the classroom.  Architecture and Children evaluates student performance across five levels of achievement and five areas of expertise:  Fluency and Clarity of Communication;  Technical Competence;  Understanding Process;  Imagination, Innovation and Creativity;  Detail and Overall Aesthetics  (Sanger Unified School District & Anne Taylor Associates, 2000b).

Observation #3:
       Communities must cultivate the image of young people as strong and capable learners who want to learn.
       All of the architects and educators working on these projects believed in their students and trusted them to contribute effectively to the planning and design process.  Educators relinquished some traditional controls and became facilitators in order to bring out individual and collective student strengths.  Students responded beyond expectations to this challenge.

Suggestions for Community Action:

  • Challenge students to fix a community problem or to maintain and enhance school property.  Put young people in charge of a community initiative.
  • Make it a policy that students be represented in city government.
  • Use high school students who are technically literate to train teachers to get up to speed, to install technology, etc.  Use students to teach seniors computer skills.
  • Set up or take advantage of programs that invite students into the private sector as visitors, performers, and/or interns.
  • Students set up a web site for collecting design determinant data about youth and schools.  Architects and others use this data to inform themselves about the needs of young people in terms of school design and community design.

Suggestions for Research:

  • Use technology and scientific methods to gather information about students and what they want and need from school.
  • Explore project-based learning and student-designed curriculum in terms of test scores.  Do students at schools that employ these methods do better or worse than traditional schools?  Do test scores measure design capability?
  • Do research on alternative and technological processes and products that can be utilized in learning environments (e.g., laptops, new office systems, data collection devices for science).

Observation #4:
      Planning and design techniques used by architects and educators can offer a model for communities to use in developing and evaluating initiatives.
      The “how” of most of the success stories is linked to the synthesis of existing procedures and concepts.  Participants in the case studies built on what they knew in order to create something new--new planning processes. 

Suggestions for Community Action:

  • Schools as well as communities benefit from sharing spaces and developing locations to suit multiple needs.  Determine habitability concerns for the groups that will use the space.  Where do needs overlap and where are they distinct?  Synthesize these needs to invent spaces that serve more than one purpose and save money.  This process can also be used in a more abstract way to design communication processes and procedures for avoiding duplication of effort or information.  For example, schools already offer minimal nursing and counseling services.  If more extensive community services move into school locations, how might we ensure that  (a)  community resources save schools time and money and vice versa,  (b)  we develop communication procedures that we can use to gain a more complete picture of the whole child in the context of community, and  (c)  scheduling and functional “territory” are well defined?
  • Adapt architectural evaluation procedures as methods for assessing community centers.  Modify Post-Occupancy Evaluation  (POE)  criteria that architects use to evaluate buildings to fit your specific desired outcomes, such as streamlined management of shared spaces.  POEs offer a systematic  “before and after”  methodology for analyzing spaces.  Did the design do what the program said it would do?  Is the space being used as it was intended to be used?  For a start on learning more about POEs contact your local AIA organization, architectural programs at your local university, the Educational Design Institute, or use the Internet to connect with Design Share (2000) and its “School Construction News” feature on line.  Once you develop your own version of habitability and its assessment, share it with architects.
  • Familiarize yourself with architectural design standards.  A listing of awards criteria for schools as centers of community has been developed through collaborative efforts of architects, consultants, educators, and CEFPI, through a United States Department of Education  (1998)  Symposium on School Design .  To summarize, schools should:
  • Enhance teaching and learning and accommodate the needs of all learners
  • Serve as centers of community
  • Result from a planning/design process involving all stakeholders
  • Provide for health, safety and security
  • Make effective use of all available resources
  • Allow for flexibility and adaptability of changing needs  (Design Share, 2000;  United States Department of Education, 1998).

Suggestions for Research:
      As related to the above design awards criteria, this year Design Share and other jury members exchanged ideas about the process of soliciting and evaluating school designs from the design community.  During this e-mail discussion it was suggested by Jeffery Lackney, Director of the Educational Design Institute, that jurors consider a way to require joint submissions from both the educator and the architect, similar to some published qualitative research that contains multiple perspectives  (J. Lackney, personal correspondence, 8/1/2000).  Further research along these lines might include analysis of school sites using multiple voices as compared to research findings of a quantitative nature.

Conclusion
      Moving into the future means entering uncharted territory or, perhaps, territory that has been mapped out from high above by some sort of intellectual satellite, but has never been traversed by people on the ground.  Out on the front lines, schools and communities are struggling to synthesize space needs, design, and usage on the most basic levels, relying primarily on building codes, predetermined square footage needs, and regulations, with little other input of an academic or aesthetic nature.  Most often no one has considered asking for direct meaningful student input when planning new or renovated school buildings. This would not happen in the business world, where the customer must be considered, at least, before being manipulated by marketing techniques.  Valuable school space often rests unused during evenings and in summer months, and playground design rarely addresses academic curriculum  (Sanger Unified School District & Anne Taylor Associates, 2000a).  Designers of schools need to look deeper for inspiration.  The instructional delivery system of schools is changing, and past models do not reflect the impact of technology and the information highway on the use of space in schools by both teachers and students, let alone community.  In fact, classrooms as we know them today may be eliminated entirely in the future.  At the very least they must be configured differently now that roles are changing.  No longer should we see isolated classrooms located along double-loaded corridors, or individual desks arranged in rows, with classroom dynamics focused on the teacher as the center of knowledge--and yet this type of outmoded design is what we encounter in reality every day even as new, “cutting edge”  schools are being built.
      Artificial divisions between schools and the real world must be dissolved and replaced with holistic systems thinking, rather than territorial and hierarchical approaches to policy-making.  In the case studies, teamwork during the design process arose from an awareness of the Principles of Ecology as guidelines for understanding our place in the universe.  Communities of the future, if they are to survive as the building blocks of society, must define themselves as desirable places to inhabit.  They must follow the laws of nature, which are not linear or fragmented, but cyclical and dynamically balanced.
       Schools must find ways to communicate not only their needs but their successes and their research to the community at large.  Community planners and architects, in turn, must try to familiarize themselves with research in the field of education.  Current brain research shows us that humans learn by constructing knowledge, and that education focusing on rote memorization neglects the potential of far more powerful natural or “locale”  memory systems which allow us to remember complex detail embedded in context  (Caine and Caine, 1991).  Humans most naturally think by making connections to what they already know and by interacting with the spaces they inhabit.  If more people were aware of this research, perhaps these same citizens would realize that standardized testing can only offer a partial measurement of what has been learned.  In addition to brain research, nearly one hundred years ago John Dewey  (1916)  cited the importance of hands-on, minds-on learning, a constructivist theme now taken up by cutting edge magazines from Educational Leadership (November, 1999) to Fast Company  (June, 2000).  Furthermore, books abound about the current revolution in technology and how aware young people are of this revolution.  As Tapscott points out in his books and articles about the rise of the net generation, our children often know more about technology than we adults do, leading to a “generation lap”  in which students surpass teachers or authority figures in knowledge  (Tapscott, 1998).
       Research, the case studies in this article, and common sense are telling communities the same thing:  that students construct meaning and learn within the context of the environment--the built, natural and cultural environment--and not in isolation.  Schools cannot be viewed as separate from community.  The education system is complex and cannot be fixed in piecemeal fashion.
       Communities and leaders must ask themselves, why aren’t we using what we know to create better schools and better facilities?  Why don’t we teach teachers and other citizens about the context of the environment and spatial understanding?  Why aren’t we using design--hands-on, problem-solving design workshops--to teach both adults and children how the world works?  If young people know more than we do about technology, why don’t we consult them and ask them to lead us into the 21st century?  If we are preparing young people to become valuable contributors to society, why are we shutting them into stripped landscapes behind chain link fences, cut off from interaction with community?
      
All stakeholders in the schools should be a part of the programming process of schools and curriculum.  This is, at heart, what democracy is about:  participation of an educated public in the process of governance.  If, as the premise of this lecture series states, “...communities must advance their ability to cooperatively join their community development and educational planning,”  then that public at the grass roots level must gain some ability to think as designers and planners, to develop problem-solving strategies and a “knowing eye.”  Communities must develop an appreciation for the complexity of design work.  Schools, first of all, must teach design, not only to K - 12 students, but to teachers and to others in the community as well.  Before more schools are built, communities must initiate a programming and planning process that operates within the context of local concerns, that synthesizes thinking from multiple sources, that demands excellence, and that results in well designed spaces serving as visible expressions of community sensibility and culture.

Anne Taylor, Ph.D., Hon. AIA
Professor and Director
The Institute for Environmental Education
School of Architecture & Planning
University of New Mexico
2414 Central SE, Albuquerque, NM 87131-1226
(505) 277-5058 Fax: (505) 898-4689
aetaylor@unm.edu 

See the next section for references, a selected bibliography and an appendix that includes suggestions for additional research.

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